

If you need any assistance, please feel free to contact our support team and we will assist you as much as we can. When you find it, simply delete it, and reupload the world to your server. Open each one, until the X, Y and Z coordinates match with the ones from the Entity's Exact Location, in this case -432.64, 66.98. If that's the case, try renaming level.dat to level.datbad and then rename or copy level.datold to level.dat. If the world isn't showing up, there could be a damaged or missing level.dat file. Double click on Level, and then do the same for TileEntities. For versions before 1.16, it should be under level.dat/Data, and for 1.16+ it should be under level.dat/Data/WorldGenSettings. In the chunk finder, put in the region X and Z the two numbers from region, in this case, -1 and 1, and the Chunk X and Z, in this case, -28 and 62. 28 and 62 refer to the chunk the entity is in, and -1,1 refer to the region. Now, the numbers that interest us are "-28,62" and "-1,1". You have this part from the Crash Report "Chunk: at 15,4,10 in -28,62", and also this one " Region: -1,1". Now that you opened NBT Explorer, and your world, click on Search -> Chunk Finder. Click on File -> Open Folder, then search for the world folder you downloaded, and open it. (For help, use our article on FTP File Access.) Now, you can fill out each section: tag: The exact name of the structure tag you want to remove.
Nbtexplorer find install#
Install MCStructureCleaner then double click on main.py to run the program. If your crash report does show this, then the problem is already solved. Find the names of the structure tags you want to remove. New functionality may be added gradually based on requests or contributions by other developers. Namely, you can print nodes, edit scalar tag values, and set the contents of lists. You would use NBT Explorer to generate a crash report. NBTUtil is a new tool and currently only supports a small subset of NBTExplorer's functionality. You should use NBT Explorer when you need to attempt to solve any ticking issues without creating a new world.

NBTExplorer is also built on top of Substrate. The differences between NBTEdit and NBTExplorer are that NBTExplorer is fully compatible with minecraft's region files, it has a dropdown directory-tree interface for ease of usage, and it offers support for the latest NBT Standard. NBTExplorer is a graphical NBT Editor based on NBTEdit.
